Feature Concept · UI Design

PVP on Duolingo

A feature concept that adds a competitive player-versus-player mode to Duolingo while keeping the experience familiar.

RoleUI Designer
TypeFeature concept
ToolFigma
PVP on Duolingo versus screen between UNINDRA and GUNDAR

Project overview.

This concept explores how a competitive mode could work inside Duolingo without feeling disconnected from the original app.

The flow introduces opponent matchmaking, a live language challenge, match results, point changes, and a rank history screen.

What I focused on.

01

Familiar interface

Keeping the new PVP entry point connected to Duolingo's existing navigation patterns.

02

Clear competition flow

Showing matchmaking, the challenge, and the final result as a clear sequence.

03

Motivation and feedback

Making points, wins, losses, progress, and rank history visible throughout the experience.

Final screens.

Five selected screens showing the complete PVP flow.

Try the prototype.

Explore the full PVP flow directly in Figma.

Open Figma prototype

What I learned.

This project helped me practice adding a new feature to an existing product without losing its visual identity. I also learned to keep the interaction flow simple across several competitive states.

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